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Maxim VR

Maxim VR leverages VR, AI, and gamification to deliver personalised, immersive mental health support for young people.

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Company size

United Kingdom, East London

Location

Website link

2021

Creation date

Company Description

Maxim VR is transforming the future of youth mental health by using immersive Virtual Reality and AI-powered tools to offer personalised therapeutic experiences. While anxiety and depression dominate the conversations, 75% of all mental health issues begin before age 18, when personalities are shaped by factors like trauma, environment, and social media. Often overlooked Personality Disorders (PD) are impacting 15% of the Western population and leaving 85% with depression and 10% to suicide. We’re creating the world’s first AI-powered VR game for Borderline Personality Disorder, combining emotional regulation tools with clinical assessments and giving young people access to a safe Virtual Home. With a first-mover advantage, 180% monthly growth in installs, and partnerships for pilots and clinical trials with hospitals in the UK and the US, we're poised for rapid expansion in an underserved market. By addressing Personality Disorders, Maxim VR is empowering youth and creating scalable solutions to transform mental health outcomes globally.

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